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ShowMe Code for CREATING TEXTURES in 3DML


<SPOT>
<HEAD>

<DEBUG />

<TITLE NAME="Tall Spot" />

<BLOCKSET HREF="http://blocksets.flatland.com/flatsets/basic.bset"/>

<MAP STYLE="single" DIMENSIONS="(9,9,2)" />

<SKY TEXTURE = "images/clouds.gif" BRIGHTNESS = "90%" />

<GROUND TEXTURE="images/dirt.gif" />

<AMBIENT_LIGHT BRIGHTNESS="100%" />

<AMBIENT_SOUND FILE = "sounds/waves.wav" VOLUME="65%" PLAYBACK="looped"/>

</HEAD>
<BODY>


<CREATE SYMBOL="#" BLOCK="full">
    <PART NAME="n,s,e,w" TEXTURE="images/pinkmarble.gif" />
</CREATE>


<CREATE SYMBOL="-" BLOCK="ceiling">
    <PART NAME="bottom" TEXTURE="@edgetop.gif" />
</CREATE>


<LEVEL NUMBER="1">
###...###
#.......#
##......#
##......#
#K......#
#h......#
#k......#
#.......#
#########
</LEVEL>


<LEVEL NUMBER="2">
###---###
#-------#
#N------#
#.------#
#-------#
#-------#
#-------#
#-------#
#########
</LEVEL>


<ENTRANCE LOCATION="(5,8,1)" NAME="default" ANGLE="0.0" />

</BODY>
</SPOT>

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