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ShowMe Code for LIGHTING in 3DML


<SPOT>
<HEAD>

<DEBUG />
<TITLE NAME="Tall Spot" />
<BLOCKSET HREF="http://blocksets.flatland.com/flatsets/basic.bset"/>
<MAP STYLE="single" DIMENSIONS="(9,9,3)" />
<SKY TEXTURE = "images/clouds.gif" BRIGHTNESS = "90%" />
<GROUND TEXTURE="images/dirt.gif" />
<AMBIENT_LIGHT BRIGHTNESS="30%" />
<AMBIENT_SOUND FILE = "sounds/waves.wav" VOLUME="65%" PLAYBACK="looped"/>
<ORB POSITION="(45,45)" BRIGHTNESS="60%"/>
</HEAD>


<BODY>


<CREATE SYMBOL="~" BLOCK="SOUND">
    <SOUND FILE="sounds/giggle.wav" VOLUME="75%" RADIUS="5" FLOOD="yes" PLAYBACK="looped" />
</CREATE>


<CREATE SYMBOL="c" BLOCK="ceiling">
    <PART NAME="top" TEXTURE="images/smiley.gif" />
    <PART NAME="bottom" TEXTURE="@edgetop.gif" />
    <SOUND FILE="sounds/guffaw.wav" VOLUME="100%" PLAYBACK="random" DELAY="3..6" />
    <POINT_LIGHT STYLE="pulsate" POSITION="(128,0,128)" BRIGHTNESS="20%..90%" RADIUS="1" FLOOD="yes" COLOR="(0,0,255)" SPEED="1" />
</CREATE>


<CREATE SYMBOL="A" BLOCK="curvein">
    <PARAM ORIENT="east,0"/>
</CREATE>


<CREATE SYMBOL="B" BLOCK="curvein">
    <PARAM ORIENT="west,0"/>
</CREATE>


<CREATE SYMBOL="C" BLOCK="curvein">
    <PARAM ORIENT="north,90"/>
</CREATE>


<CREATE SYMBOL="D" BLOCK="curvein">
    <PARAM ORIENT="270,90"/>
</CREATE>


<CREATE SYMBOL="#" BLOCK="full">
    <PART NAME="n,s,e,w" TEXTURE="images/pinkmarble.gif" />
</CREATE>


<CREATE SYMBOL="-" BLOCK="ceiling">
    <PART NAME="bottom" TEXTURE="@edgetop.gif" />
</CREATE>


<LEVEL NUMBER="1">
###.@.###
#A.....B#
##......#
##......#
#K......#
#h......#
#k....@.#
#D.....C#
#########
</LEVEL>

<LEVEL NUMBER="2">
###---###
#c-----c#
#N------#
#'------#
#-------#
#-------#
#-------#
#c-----c#
#########
</LEVEL>


<LEVEL NUMBER="3">
.........
.........
.........
.........
....~....
.........
......@..
.........
.........
</LEVEL>

<SPOT_LIGHT STYLE="search" POSITION="(1,1,128)" BRIGHTNESS="100%" RADIUS="7" LOCATION="(4,4,1)" DIRECTION="(17,3)..(132,3)" CONE="30" SPEED=".5" />

<ENTRANCE LOCATION="(5,8,1)" NAME="default" ANGLE="0.0" />

<EXIT LOCATION="(5,1,1)" HREF="firstspot.3dml#second" TRIGGER="click on,step on" TEXT="firstspot" />

<ENTRANCE LOCATION="(7,6,1)" NAME="floor" />

<ENTRANCE LOCATION="(7,6,3)" NAME="roof" />

<EXIT LOCATION="(7,7,1)" HREF="#roof" TRIGGER="click on, step on" TEXT="Up to the Roof"/>

<EXIT LOCATION="(7,7,3)" HREF="#floor" TRIGGER="click on, step on" TEXT="Down to the Floor" />

</BODY>
</SPOT>

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