To
see all of the Basic blocks in 3DML, take a look at the
basic
blockset spot.
To
use the Basic blocks in your spot, include the following tag in the
HEAD section of your 3DML file:
<BLOCKSET HREF="http://blocksets.flatland.com/flatsets/basic.bset"
/>
Simple
Shapes |
 |
 |
 |
 |
 |
cement.gif
|
stone.gif
|
stonegrass.gif
|
floor.gif
|
grassground.gif
|
|
Block
Shot |
Block Name |
Sym. |
Parts |
Default
Textures |
 |
full |
# |
n,s,e,w,top,bottom |
cement.gif |
 |
half |
h |
n,s,e,w,top,bottom |
cement.gif |
 |
cornerwall |
\ |
n,s,top,bottom,edges |
cement.gif |

|
ceiling |
- (hyphen) |
n,s,e,w,top,bottom |
stone.gif |

|
floor |
_ (underscore) |
n,s,e,w
top
bottom |
stonegrass.gif
floor.gif
grassground.gif |

|
ground |
, (comma) |
top |
grassground.gif |

|
halfceiling |
/ |
s,e,diagonal,top,bottom |
stone.gif |

|
halffloor |
% |
s,e,diagonal
top
bottom |
stonegrass.gif
floor.gif
grassground.gif |
 |
column |
I |
top,bottom,column |
cement.gif |
 |
platform |
Y |
top,n,s,e,w,under,
columntop,column,bottom |
cement.gif |
 |
halfpyramid |
p |
n,s,e,w,bottom |
cement.gif |
 |
pyramid |
P |
n,s,e,w,bottom |
cement.gif |
 |
curvein |
: |
n,e,w,curve,bottom |
cement.gif |
 |
curveout |
; |
n,e,w,curve,bottom |
cement.gif |
|
Ramps
|
|
cement.gif
|
|
Block
Shot |
Block Name |
Sym. |
Parts |
Default
Textures |
 |
nramp |
N |
n,e,w,top,bottom |
cement.gif |
 |
sramp |
S |
s,e,w,top,bottom |
cement.gif |
 |
eramp |
E |
n,s,e,top,bottom |
cement.gif |
 |
wramp |
W |
n,s,w,top,bottom |
cement.gif |
 |
nbottomramp |
k |
n,e,w,top,bottom |
cement.gif |
 |
sbottomramp |
m |
s,e,w,top,bottom |
cement.gif |
 |
ebottomramp |
l |
n,s,e,top,bottom |
cement.gif |
 |
wbottomramp |
j |
n,s,w,top,bottom |
cement.gif |
 |
ntopramp |
K |
n,s,e,w,top,bottom |
cement.gif |
 |
stopramp |
M |
n,s,e,w,top,bottom |
cement.gif |
 |
etopramp |
L |
n,s,e,w,top,bottom |
cement.gif |
 |
wtopramp |
J |
n,s,e,w,top,bottom |
cement.gif |
 |
cornerramp |
` (left single quote) |
n,w,e,s,bottom |
cement.gif |
 |
bottomcornerramp |
} |
n,w,e,s,bottom |
cement.gif |
 |
topcornerramp |
{ |
n,w,eup,edown,
sup,sdown,bottom |
cement.gif |
|
Lights & Sounds |
Block
Shot |
Block Name |
Sym. |
Parameter |
|
sound |
~ |
FILE="file name and path or URL"
VOLUME="number%"
RADIUS="number of blocks"
PLAYBACK="looped|random" |
 |
pointlight |
' (single quote) |
STYLE="static"
BRIGHTNESS="100%"
RADIUS="4"
POSITION="(128,128,128)"
FLOOD="no" |
 |
spotlight |
! |
STYLE="static"
BRIGHTNESS="100%"
RADIUS="2"
POSITION="(128,0,128)"
DIRECTION="(0,45)"
CONE="90"
FLOOD="yes" |
 |
pulselight |
^ |
STYLE="pulsate"
BRIGHTNESS="0%..100%"
RADIUS="4"
POSITION="(128,128,128)"
SPEED=".25"
FLOOD="no" |
 |
searchlight |
? |
STYLE="search"
BRIGHTNESS="100%"
RADIUS="4"
POSITION="(128,0,128)"
DIRECTION="(-45,45)..(45,45)"
CONE="90"
SPEED=".5"
FLOOD="no" |
 |
revolvelight |
* |
STYLE="revolve"
BRIGHTNESS="100%"
RADIUS="4"
POSITION="(128,128,128)"
DIRECTION="(0,0)..(180,0)"
CONE="90"
SPEED=".25"
FLOOD="no" |
|
Environment (texture maps) |
Texture |
Element |
Texture Name |
 |
SKY |
clouds.gif |
 |
GROUND |
terrain.gif |
 |
ORB-default |
sun.gif |
 |
ORB-extra |
moon2.gif |
 |
PLACEHOLDER |
loadtile.gif |
|
Unused Symbols
A C D G H O Q R U V Z
a c d e g i n o q r s u v w x y z
5 6 7 8 9 0
'
All Symbols
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
a b c d e f g h i j k l m n o p q r s t u v w x y z
1 2 3 4 5 6 7 8 9 0
! @ # $ % ^ * ( ) - _ = + [ ] { } \ | ; : ' , / ? ` ~
Entrances
The following blocks can be used as entrances:
- ceiling
- floor
- ground
- halffloor
- halfceiling
- all light blocks
(pointlight, spotlight, pulselight, searchlight, revolvelight)
- and sound.
|